in order to be ready to learn to use unity to develop VR applications, we first check whether our computer hardware and software configurations meet the requirements. Simply put, the graphics card to Nvidia GTX970 or AMD290 above, the CPU to Intel i5-459 above, more than 8GB of memory, to have two USB3.0 interface, a USB2.0 interface, an HDMI 1.3 interface. be careful to connect the DK2 and turn it on befor
Objective
Unity Vision Vr/ar Summit came to China (http://www.bagevent.com/event/197605?bag_track=http://www.bagevent.com/event/ 197605), and recently also focused on the unity of VR development.It's probably June. See news: Steam released all the source code for the rendere
the previous point setAfter creating the parabolic point set, the next step is to draw the curve,linerender,GL can be easily drawn. But in terms of performance, GL is a bit faster. We recommend that you use GL. Of course, you can also use your own model to draw, the principle is to generate your model at the corresponding point, and then calculate the corresponding angle. These implementation scenarios I will write in the code, the effect of the call to see themselves. The end is to generate th
There are some places where there are pits, and the steam website gives you access to the C + + code. If it is a veteran, access is not very difficult.But for the novice is still more painful, online this aspect of the information is very few. Here I give a summary of how unity connects to the steam achievement system and unlocks achievements.Steam Official
If you are not a VR game or app developer, you can choose to ignore the following content, this is not for ordinary users to see ~If you have previously developed for Oculus Rift DK2 or Gear VR, there must have been thousands of grass and mud horses running back and forth in the heart. While Unity has supported VR appl
the render scale is as follows:The default render scale for unity is 1.0, with the following effect:If you set the render scale to 1.5, you can see that the display looks sharper:Next set the Renderscale to 0.5, you can see the pixel is very serious:Depending on the game scenario, you might consider lowering the render scale to improve the performance of your game, or by increasing the value of the render scale to make the picture sharper, but at the
the coming years. Apple's next $1 billion secret has not been announced in Apple's recent activities, but some Wall Street analysts will not be at fault with Apple's actions: Apple will invest in a small company that specializes in supporting Apple's new gadgets and the technological revolution of the future. The selected company will receive an unlimited Apple stock. Application on wearable smart glassesEnhanced Vision CompanySix15technology company announced yesterday to launch smart glasses
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